Assassin



Role: DPS/Status Infliction; Weapon: Single/Dual Katanas,Gun The Assassin is a physical damage dealing class able to deal both close and long range attacks. They have the choice of wielding between one or two Single-Hand Katanas for an up-close melee style or choose to keep a distance using Guns. Unlike the Warrior, the Assassin cannot absorb as much incoming damage, and instead uses tricks and status inflicting skills against enemies instead.

Special Skill: Dodge
Using Dodge allows assassins to evade incoming attacks by moving a short distance instantly; however, one will still take damage if dodging head-on toward an incoming aoe attack.

Dual-Katana Assassin
Dual-Katana Assassin has the advantage of gaining stats from two weapons as opposed to others who only equip one weapon, giving slightly higher DPS(damage per second) rate compared to a Single-Katana Assassin with the same stat build. It is also the best style to suit a full AGI(agility) build due to the dual-weapon advantage. However, while both single and dual-katana wielders share the same pool of general sword skills, a Dual-Katana Assassin cannot access gun skills not the Single-Katana Assassin's AOE(area of effect) skills: Iai Thousand Prunus.

Single-Katana Assassin
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Gun Assassin
Gun Assassin plays both a DPS and a quasi-crowd control role similar to a Gun Mage, only a Gun Assassin specializes in having higher normal ATK(physical attack) power and relies on STR(strength). Despite only being limited to four gun-specific skills: Sniper Shot, Evade Shot, Shadow Shot, and Grapeshot; the long range attacks and an Assassin's overall adaptability compensates for a gunner's lack of need for AGI, all while giving them an extra edge when it comes to fighting bosses. However, most vital gun skills are not attainable until Lv 48 or becoming a Gunslinger.

=Skills=