Character Stats

Status
Players will be allotted 10 status points at the start of their game time to spread however they want to whichever status of their choosing. As of current update, players can gain a maximum of 168 points to distribute into their builds.

STR: Strength
Affects ATK(physical attacks which deals damage).

VIT: Vitality
Affect LIFE and DEF(physical defense).

INT: Intelligence
Affect MATK(magic attack) and ENERGY.

MND: Mind
Affect MDEF(magic defense) and ENERGY

AGI: Agility
Affect Dodge Rate and DEF.

DEX: Dexterity
Affect Hit Rate and both minimum ATK and MATK.

Skill Points
Skill points are used to learn skills and upgrade skill levels. Each skill can be upgraded up to 5 or 10 levels, with benefits of better damage, faster cooldowns, cheaper ep cost (not always true), faster casting times, and also some skills get additional effects at higher levels. Additional levels are also unlocked for those who have completed a Training. For example, blessing skill has 5 levels but 5 additional levels can be unlocked after completing 5 Training to make a total of 10 levels. Furthermore, bless skill adds only 1 blessing but higher level bless adds 2 blessings as an added effect.

Gain Skill Points by Levelling
1 skill point is awarded every level. Additional 2 skill points are gained at level 90 (meaning a total of 3 points is gained when levellig from 89 to 90).

2 skill points are still unaccounted for.....more on this to follow.

Skill Costs
Generally 1 skill point is consumed to learn or upgrade a skill. But Second Class Skills consumes 3 skill points to learn and 2 skill points to upgrade. Second Class Skills are unlocked after completing the Job Change.