Cleric



Role: Healer/DPS; Weapon: Staff,Hammer The Cleric is mainly a "Healer Class", using "staff" or "hammer", and excelling in supporting and keeping the party alive. They provide an array of support from heals and buffs to resurrecting dead allies. While being mainly a healing class, they can also utilize hammer and prioritize on a more offensive role, known as Hammer Cleric.

Special Skill: Barrier
Activating Barrier enables Cleric to reduce incoming damage, physical or magical, to caster and allies by half. When used, it consumes from its own gauge, which replenishes over time. The user cannot move while activating, so the timing is crucial.

Staff Cleric
Staff Cleric is more support oriented as staff provides more MATK(magic attack) than hammer - higher MATK means higher heals for the party, and magic damage. Staff also has the advantage of range normal attacks, allowing them to kill or pull mobs easier than hammer. However, they cannot use hammer-only skills such as: Impact Bash, Thor Hammer, Zeus Hammer, and the 2nd Class: Crusader skills.

Hammer Cleric
Though lacking in MATK and healing power, Hammer Cleric has higher ATK(physical attack) with hammer skills like Impact Bash, Thor Hammer, and Zeus Hammer scaling on STR and INT - which allows them to act in a more offensive role in the party. In addition, Hammer normal attacks and skills: Thor Hammer and Zeus Hammer has stun properties. And unlike Staff Cleric, Hammer Cleric can access all of Cleric's skills.

=Skills=