Status Effects
Buffs[edit | edit source]
All Classes[edit | edit source]
Buff Name | Icon | Description |
---|---|---|
ATK UP S | ![]() |
Small increase in physical attack power. (+10%) |
ATK UP M | ![]() |
Increase in physical attack power. (+20%) |
ATK UP L | ![]() |
Large increase in physical attack power. (+30%) |
MATK UP S | ![]() |
Small increase in magical attack power.(+10%) |
MATK UP M | ![]() |
Increase in magical attack power. (+20%) |
MATK UP L | ![]() |
Large increase in magical attack power. (+30%) |
DEF UP S | ![]() |
Small increase in physical defense. (+15%) |
DEF UP M | ![]() |
Increase in physical defense. (+30%) |
DEF UP L | ![]() |
Large increase in physical defense. (+45%) |
MAX LP UP (30 min) | ![]() |
Max LP increased by 600. |
MAX EP UP (30 min) | ![]() |
Max EP increased by 300. |
MAX STR UP (30 min) | ![]() |
STR increased by 15. |
MAX VIT UP (30 min) | ![]() |
VIT increased by 15. |
MAX INT UP (30 min) | ![]() |
INT increased by 15. |
MAX MND UP (30 min) | ![]() |
MND increased by 15. |
MAX AGI UP (30 min) | ![]() |
AGI increased by 15. |
MAX DEX UP (30 min) | ![]() |
DEX increased by 15. |
Cool Time Reduction 25% | ![]() |
Cool time of all skills reduced by 25% |
Regenerating | ![]() |
4% of max LIFE is recovered per second. |
Four-man Cell | ![]() |
If the party is configured to be Warrior | Assassin | Mage | Cleric, the value of base stats (STR/VIT/INT/MND/AGI/DEX) for all party members will increase by 5. |
Barrier | ![]() |
Party members' damage reduced by half. |
Full Barrier | ![]() |
Next damage caused by monster will reduce to 1. |
Cover | ![]() |
All incoming damage gets absorbed by the Warrior with [Cover Subject] that last casted Bodyguard. |
Blessing Lv1 | ![]() |
The value of base stats (STR/VIT/INT/MND/AGI/DEX) increase by 6 for 20 seconds. |
Blessing Lv2 | ![]() |
The value of base stats (STR/VIT/INT/MND/AGI/DEX) increase by 12 for 20 seconds. |
Blessing Lv3 | ![]() |
The value of base stats (STR/VIT/INT/MND/AGI/DEX) increase by 18 for 20 seconds. |
Blessing Lv4 | ![]() |
The value of base stats (STR/VIT/INT/MND/AGI/DEX) increase by 24 for 20 seconds. |
Blessing Lv5 | ![]() |
The value of base stats (STR/VIT/INT/MND/AGI/DEX) increase by 30. |
Debuff up Lv1 | ![]() |
Increase chance of inflicting debuff associated with certain skills and weapons (eg. increase chance of poison, inflame, etc.) |
EXP 10% | ![]() |
EXP obtained by killing monsters increased by 10% for 1 hour.
*excludes EXP rewards from quest |
EXP 25% | ![]() |
EXP obtained by killing monsters increased by 25% for 1 hour.
*excludes EXP rewards from quest |
EXP 50% | ![]() |
EXP obtained by killing monsters increased by 50% for 1 hour.
*excludes EXP rewards from quest |
EXP 100% | ![]() |
EXP obtained by killing monsters increased by 100% for 1 hour.
*excludes EXP rewards from quest |
Drop Rate 5% | ![]() |
Drop rate of items from killing monsters increased by 5% for 1 hour.
*excludes treasure box rate from defeating Instance Boss |
Drop Rate 10% | ![]() |
Drop rate of items from killing monsters increased by 10% for 1 hour.
*excludes treasure box rate from defeating Instance Boss |
Drop Rate 15% | ![]() |
Drop rate of items from killing monsters increased by 15% for 1 hour.
*excludes treasure box rate from defeating Instance Boss |
x2 Extract Chance | ![]() |
Increases chance of getting double item from extract spot. |
Warrior Dedicated[edit | edit source]
Assassin Dedicated[edit | edit source]
Buff Name | Icon | Description | |
---|---|---|---|
Invisible | ![]() |
Appears invisible to the monster and will not be the target of attack. | |
Ogre Lv1 | ![]() |
Attack increase (x1.15). | |
Ogre Lv2 | ![]() |
Attack increase (x1.17). | |
Ogre Lv3 | ![]() |
Attack increase (x1.19). | |
Ogre Lv4 | ![]() |
Attack increase (x1.21). | |
Ogre Slayer Mode | ![]() |
Attack increase (x1.5), reduces cool time of skills by 30%. | |
Mince | ![]() |
Activates additional attack at fixed rate. More additional attacks occur if you have [Ogre Slayer Mode].
*Applies to Katana/Dual-Wield only |
Duration 25 seconds |
Multibarrel | ![]() |
Doubles normal attacks and slows gun's durability decrease.
*Applies to Gun only |
2 additional normal attack shots, duration 50 seconds |
Mage Dedicated[edit | edit source]
Buff Name | Icon | Description | |
---|---|---|---|
Nitro Lv1 | ![]() |
Increases power of Katon skills. | Duration 30 seconds |
Nitro Lv2 | ![]() |
Duration 28 seconds | |
Nitro Lv3 | ![]() |
Duration 26 seconds | |
Nitro Lv4 | ![]() |
Duration 24 seconds | |
Nitro Lv5 | ![]() |
Duration 30 seconds |
Cleric Dedicated[edit | edit source]
Buff Name | Icon | Description | |
---|---|---|---|
Hermit Eye | ![]() |
INT increases, max LP is reduced by half for 70 seconds. | |
Goat Lv1 | ![]() |
Goats take damage when player is attacked. The amount of Goats vary by the level of [Blessing] used. | Duration 60 seconds |
Goat Lv2 | Duration 65 seconds | ||
Goat Lv3 | Duration 70 seconds |
Monster Dedicated[edit | edit source]
Buff Name | Icon | Description |
---|---|---|
Hit Rate 5% Guarantee | ![]() |
Even if amount of AGI is enough to completely avoid physical attack, [Hit Rate 5% Guarantee] still gives 5% chance of attack hitting. |
Hit Rate 10% Guarantee | ![]() |
Even if amount of AGI is enough to completely avoid physical attack, [Hit Rate 10% Guarantee] still gives 10% chance of attack hitting. |
Commando | ![]() |
Boss activates entourage's self destruct sequence. Entourage monster will then self destruct and cause damage to surrounding players. |
Rupture | ![]() | |
Physical Attack Resist 50% | ![]() |
Physical damage reduced by 50%. |
Magical Attack Resist 50% | ![]() |
Magic damage reduced by 50%. |
Stop Resist 100% | ![]() |
Immune to [Stop]. |
Stun Resist 100% | ![]() |
Immune to [Stun]. |
Freeze Resist 100% | ![]() |
Immune to [Freeze]. |
Debuffs[edit | edit source]
Buff Name | Icon | Description |
---|---|---|
Poison | ![]() |
Small gradual decrease in LP. |
Deadly Poison | ![]() |
Gradual decrease in LP. |
Bleed | ![]() |
Gradual decrease in LP. |
Major Bleed | ![]() |
Large gradual decrease in LP. |
Inflammation | ![]() |
Gradual decrease in LP. |
Phlegmasia | ![]() |
Large gradual decrease in LP. |
Frostbite | ![]() |
Gradual decrease in LP. |
Exhaustion | ![]() |
Small gradual decrease in EP. |
Weak | ![]() |
Gradual decrease in EP. |
Defense Break | ![]() |
Increase skill effects (eg. damage up). |
Vital | ![]() |
Increase chance of [Fall]. |
Fall | ![]() |
Cannot move or perform actions. |
Stun | ![]() |
Cannot move or perform actions. |
No Move | ![]() |
Cannot move but can perform actions. |
Stop | ![]() |
Cannot move or perform actions. |
Freeze | ![]() |
Cannot move or perform actions. |
ATK DOWN S | ![]() |
Physical attack power is reduced a little. |
ATK DOWN M | ![]() |
Physical attack power is reduced. |
ATK DOWN L | ![]() |
Physical attack power is greatly reduced. |
DEF DOWN S | ![]() |
Physical defense is reduced a little. (-10%) |
DEF DOWN M | ![]() |
Physical defense is reduced. (-20%) |
DEF DOWN L | ![]() |
Physical defense is greatly reduced. (-30%) |
Shock | ![]() |
Monster's DEF and MDEF is reduced, but ATK and MATK increase a little. |
No LP Recovery | ![]() |
Cannot recover LP from items or skills. |
No EP Recovery | ![]() |
Cannot recover EP from items or skills. |